Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Select the kind of compression you want for your texture.
|Uncompressed||Texture will not be compressed.|
|Compressed||Texture will be compressed using a standard format depending on the platform (DXT, ASTC, ...).|
|CompressedHQ||Texture will be compressed using a high quality format depending on the platform and availability (BC7, ASTC4x4, ...).|
|CompressedLQ||Texture will be compressed using a low quality but high performance, high compression format depending on the platform and availability (2bpp PVRTC, ASTC8x8, ...).|
Did you find this page useful? Please give it a rating: