Version: 2020.1
LanguageEnglish
  • C#

UnityEngine.ClothModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The Cloth module implements cloth physics simulation through the Cloth component.

Classes

ClothThe Cloth class provides an interface to cloth simulation physics.

Structs

ClothSkinningCoefficientThe ClothSkinningCoefficient struct is used to set up how a Cloth component is allowed to move with respect to the SkinnedMeshRenderer it is attached to.
ClothSphereColliderPairA pair of SphereColliders used to define shapes for Cloth objects to collide against.

Did you find this page useful? Please give it a rating: