Version: 2020.1
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

StyleValues

struct in UnityEngine.UIElements.Experimental

/

Implemented in:UnityEngine.UIElementsModule

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Description

Container object used to animate multiple style values at once.

Properties

backgroundColorBackground color to paint in the element's box.
borderBottomLeftRadiusThe radius of the bottom-left corner when a rounded rectangle is drawn in the element's box.
borderBottomRightRadiusThe radius of the bottom-right corner when a rounded rectangle is drawn in the element's box.
borderBottomWidthSpace reserved for the bottom edge of the border during the layout phase.
borderColorColor of the border to paint inside the element's box.
borderLeftWidthSpace reserved for the left edge of the border during the layout phase.
borderRightWidthSpace reserved for the right edge of the border during the layout phase.
borderTopLeftRadiusThe radius of the top-left corner when a rounded rectangle is drawn in the element's box.
borderTopRightRadiusThe radius of the top-right corner when a rounded rectangle is drawn in the element's box.
borderTopWidthSpace reserved for the top edge of the border during the layout phase.
bottomBottom distance from the element's box during layout.
colorColor to use when drawing the text of an element.
flexGrowSpecifies how much the item will grow relative to the rest of the flexible items inside the same container.
flexShrinkSpecifies how the item will shrink relative to the rest of the flexible items inside the same container.
heightFixed height of an element for the layout.
leftLeft distance from the element's box during layout.
marginBottomSpace reserved for the bottom edge of the margin during the layout phase.
marginLeftSpace reserved for the left edge of the margin during the layout phase.
marginRightSpace reserved for the right edge of the margin during the layout phase.
marginTopSpace reserved for the top edge of the margin during the layout phase.
opacitySpecifies the transparency of an element.
paddingBottomSpace reserved for the bottom edge of the padding during the layout phase.
paddingLeftSpace reserved for the left edge of the padding during the layout phase.
paddingRightSpace reserved for the right edge of the padding during the layout phase.
paddingTopSpace reserved for the top edge of the padding during the layout phase.
rightRight distance from the element's box during layout.
topTop distance from the element's box during layout.
unityBackgroundImageTintColorTinting color for the element's backgroundImage.
widthFixed width of an element for the layout.

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