Version: 2020.1
  • C#


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The TextRendering module provides access to Unity's text rendering system.


FontScript interface for font assets.
TextGeneratorClass that can be used to generate text for rendering.
TextMeshA script interface for the text mesh component.


CharacterInfoSpecification for how to render a character from the font texture. See Font.characterInfo.
TextGenerationSettingsA struct that stores the settings for TextGeneration.
UICharInfoClass that specifies some information about a renderable character.
UILineInfoInformation about a generated line of text.
UIVertexVertex class used by a Canvas for managing vertices.


FontStyleFont Style applied to GUI Texts, Text Meshes or GUIStyles.
HorizontalWrapModeWrapping modes for text that reaches the horizontal boundary.
TextAlignmentHow multiline text should be aligned.
TextAnchorWhere the anchor of the text is placed.
VerticalWrapModeWrapping modes for text that reaches the vertical boundary.

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