Version: 2020.1
LanguageEnglish
  • C#

AudioRolloffMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Rolloff modes that a 3D sound can have in an audio source.

Properties

LogarithmicUse this mode when you want a real-world rolloff.
LinearUse this mode when you want to lower the volume of your sound over the distance.
CustomUse this when you want to use a custom rolloff.

Did you find this page useful? Please give it a rating: