Version: 2020.1
  • C#


struct in UnityEngine.Rendering


Implemented in:UnityEngine.CoreModule

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Filter settings for ScriptableRenderContext.DrawRenderers.

FilteringSettings describes how to filter the given set of visible objects to render.

See Also: ScriptableRenderContext.DrawRenderers.

Static Properties

defaultValueProvides a set of default values that causes no filtering to occur.


excludeMotionVectorObjectsSet to true to exclude objects that are currently in motion from rendering. The default value is false.
layerMaskOnly render objects in the given layer mask.
renderingLayerMaskThe rendering layer mask to use when filtering available renderers for drawing.
renderQueueRangeRender objects whose material render queue in inside this range.
sortingLayerRangeRender objects whose sorting layer is inside this range.


FilteringSettingsCreate a draw settings struct.

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