class in UnityEditor.Profiling.Memory.Experimental
/
Implemented in:UnityEditor
A class that houses type description entries, returned from PackedMemorySnapshot.typeDescriptions.
assembly | Name of the assembly this type was loaded from. |
baseOrElementTypeIndex | The base type for this type, pointed to by an index into PackedMemorySnapshot.typeDescriptions. |
fieldIndices | An array containing indices pointing to descriptions of all fields of this type, accessible from PackedMemorySnapshot.fieldDescriptions. |
flags | Flags set for this type description, that define whether this type is an array or a value type, and the array rank of the type. |
size | Size in bytes of an instance of this type. If this type is an array type, this describes the amount of bytes a single element in the array will take up. |
staticFieldBytes | The actual contents of the bytes that store this types static fields, at the point of time when the snapshot was taken. |
typeDescriptionName | The name of this type. |
typeIndex | The type index of this type. This index is an index into the PackedMemorySnapshot.typeDescriptions array. |
typeInfoAddress | The address in memory that contains the description of this type inside the virtual machine. This can be used to match managed objects in the heap to their corresponding TypeDescription, as the first pointer of a managed object points to its type description. |
GetNumEntries | The number of type description entries. |
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