Version: 2020.1
LanguageEnglish
  • C#

Procedural

class in UnityEngine.Rendering.VirtualTexturing

/

Implemented in:UnityEngine.VirtualTexturingModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Static class representing the Procedural Virtual Texturing system.

Static Methods

GetCPUCacheSizeGets the Procedural Virtual Texturing CPU cache size.
GetGPUCacheSettingsGets the Procedural Virtual Texturing GPU cache settings.
SetCPUCacheSizeSets the Procedural Virtual Texturing CPU cache size (in MegaBytes).
SetGPUCacheSettingsSets the Procedural Virtual Texturing GPU cache settings.

Did you find this page useful? Please give it a rating: