The WebGL option in the Unity Editor allows you to publish content as JavaScript programs which use HTML5/JavaScript, WebAssembly, WebGL rendering API, and other web standards to run Unity content in a web browser.
This section covers the following WebGL topics:
页面 | 描述 |
---|---|
WebGL browser compatibility | A list of the supported browsers for WebGL. |
WebGL graphics | How to use the WebGL Graphics API. |
Audio in WebGL | Information about audio capabilities in WebGL. |
Embedded resources on WebGL | Information about embedded resources in WebGL. |