以下步骤显示了通过 UDP 将游戏发布到应用商店的总体过程。
下图展示了总体工作流程。
要在 UDP 控制台中创建新游戏,请执行以下操作:
这是在 UDP 控制台中创建新游戏的最低要求。 下一步是输入游戏信息。
When you create a new game in the UDP console it generates a UDP client and UDP client ID. You must link the UDP client to your game in the Unity Editor.
要在 UDP 控制台上编辑游戏信息,请执行以下操作:
If you intend to provide descriptions for your game in multiple languages, add your supported languages in the UDP console. Otherwise, implement UDP in your project.
在“游戏信息”页面中添加语言时,它将复制默认版本的信息。因此,为减少重复工作,在添加更多语言之前,请在默认版本中尽可能先多添加信息。 要添加语言,请执行以下操作:
如果要使用批量导入功能来导入 IAP 商品(包括多种语言的描述),应首先在 UDP 控制台中添加语言。否则,不会为这些语言导入 IAP 描述。
Follow the steps to get started with the UDP package. This includes:
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