正如电影中使用摄像机向观众展现故事一样,Unity 中的__摄像机__用于向玩家展示游戏世界。在场景中至少要有一个摄像机,但也可以有多个摄像机。多个摄像机可以提供双人分屏或营造高级自定义效果。可以将摄像机动画化,也可以通过物理方式来控制摄像机。基本上能够想象的任何东西都可以通过摄像机来呈现,还可以使用典型或独特摄像机来适应游戏风格。
有关摄像机工作原理的更多信息,请参阅“图形概述”部分中的摄像机页面。
有关摄像机组件的更多信息,请参阅摄像机组件参考页面。
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