 
Unity’s audio features include full 3D spatial sound, real-time mixing and mastering, hierarchies of mixers, snapshots, and predefined effects. Read this section to learn about audio in Unity, including clips, sources, listeners, importing, and sound settings.
| Topic | 描述 | 
|---|---|
| Audio overview | An overview of the theory behind Unity’s audio system | 
| Audio files | Reference information about audio files and their supported formats | 
| Tracker modules | Reference information about the benefits of tracker modules | 
| Audio mixer | Reference information about the Unity Audio Mixer and its UI | 
| Native audio plugin SDK | Instructions to use the built-in native audio plugin interface | 
| Audio profiler | A description of the audio profiler window | 
| Ambisonic audio | Reference information about ambisonics | 
| Audio reference | Reference information about the Editor’s audio-related UI elements |