Unity’s C# stateless physics library.
Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether you’re building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.
Package version 1.0.10 is released for Unity Editor version 2022.3.
These package versions are available in Unity version 2022.3:
文档位置: | 状态 | 可用版本: |
---|---|---|
com.unity.physics@1.0 | released | 1.0.0-exp.8, 1.0.0-exp.12, 1.0.0-pre.15, 1.0.0-pre.44, 1.0.0-pre.65, 1.0.8, 1.0.10 |
com.unity.physics@0.51 | 兼容 | 0.51.0-preview.32, 0.51.1-preview.21 |
com.unity.physics@0.50 | 兼容 | 0.50.0-preview.24, 0.50.0-preview.43 |
com.unity.physics@0.6 | 兼容 | 0.6.0-preview.3 |
com.unity.physics@0.5 | 兼容 | 0.5.0-preview.1, 0.5.1-preview.2 |
com.unity.physics@0.4 | 兼容 | 0.4.0-preview.5、0.4.1-preview |
com.unity.physics@0.3 | 兼容 | 0.3.0-preview.1、0.3.1-preview、0.3.2-preview |
com.unity.physics@0.2 |
兼容 | 0.2.0-preview、0.2.2-preview、0.2.3-preview、0.2.4-preview、0.2.5-preview、0.2.5-preview.1 |
com.unity.physics@0.1 | 兼容 | 0.1.0-preview |
com.unity.physics@0.0 | 兼容 | 0.0.1-preview.1、0.0.2-preview.1 |