The WebGL option in the Unity Editor allows you to publish content as JavaScript programs which use HTML5/JavaScript, WebAssembly, WebGL rendering API, and other web standards to run Unity content in a web browser.
This section covers the following WebGL topics:
| 页面 | 描述 |
|---|---|
| WebGL browser compatibility | A list of the supported browsers for WebGL. |
| Advanced overview | Access useful technical information required for WebGL application development. |
| WebGL prerequisites | Lists prerequisites needed for Unity development for the WebGL platform. |