资源包草案是将资源包提交到 Asset Store 之前的资源包版本。一个草案至少体现 Create new package 页面上的信息,但是还可以包括来自项目的资源。
要创建新草案,请执行以下操作:
打开 Asset Store Publisher 门户并导航到 Packages 选项卡。
单击 Create New Package 以创建资源包草案。
此时会显示 Create new package 页面。
您可以在将资源添加到资源包草案之前或之后填写资源包详细信息。
有了资源包草案后,可向其中添加并上传资源。
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.