Debug frames to help identify rendering artefacts and other issues. Unity includes a dedicated Frame Debugger that can pause the application on a particular frame and display the list of rendering events that constitute the frame. The Frame Debugger can step through each event and display the graphical state of the scene at that point in the rendering process. You can use this to find where graphical issues arise or to just see how Unity constructs the scene from graphical elements.
功能 | 内置渲染管线 | 通用渲染管线 (URP) | 高清渲染管线 (HDRP) | Custom Scriptable Render Pipeline (SRP) |
---|---|---|---|---|
Frame Debugger | 是 | 是 | 是 | 是 |
If you need information about a frame that Unity’s Frame Debugger doesn’t provide, there are 3rd-party frame debugging programs that support Unity. The Unity Editor supports native launching and frame capturing for RenderDoc. You can also build a standalone Player and attach a supported frame debugger. For information about supported frame debugging software, see Profiling tools.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.