Table of Content | Unity Reflect | 1.0.0-preview.11
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    • Assets.Utilities
      • ArrayHelpers
      • EnumHelpers
      • Range
    • Unity.Labs.EditorXR.Interfaces
      • AxisFlags
      • ConsumeControlDelegate
      • DirectSelectionData
      • FeedbackRequest
      • ICustomActionMap
      • IGrabObjects
      • IProcessInput
      • IProvidesBlockUIInteraction
      • IProvidesCanGrabObject
      • IProvidesCheckBounds
      • IProvidesCheckSphere
      • IProvidesConnectInterfaces
      • IProvidesContainsVRPlayerCompletely
      • IProvidesControlHaptics
      • IProvidesControlInputIntersection
      • IProvidesControlSpatialHinting
      • IProvidesCreateWorkspace
      • IProvidesCustomHighlight
      • IProvidesDeleteSceneObject
      • IProvidesDetectGazeDivergence
      • IProvidesDirectSelection
      • IProvidesGameObjectLocking
      • IProvidesGetDefaultRayColor
      • IProvidesGetFieldGrabOrigin
      • IProvidesGetManipulatorDragState
      • IProvidesGetPreviewOrigin
      • IProvidesGetRayVisibility
      • IProvidesGetVRPlayerObjects
      • IProvidesGrouping
      • IProvidesInstantiateMenuUI
      • IProvidesIsHoveringOverUI
      • IProvidesIsInMiniWorld
      • IProvidesIsMainMenuVisible
      • IProvidesMoveCameraRig
      • IProvidesPlaceSceneObject
      • IProvidesPlaceSceneObjects
      • IProvidesPoly
      • IProvidesPreviewInToolMenuButton
      • IProvidesRaycastResults
      • IProvidesRayVisibilitySettings
      • IProvidesRequestFeedback
      • IProvidesRequestStencilRef
      • IProvidesResetWorkspaces
      • IProvidesSceneRaycast
      • IProvidesSelectObject
      • IProvidesSelectTool
      • IProvidesSetDefaultRayColor
      • IProvidesSetHighlight
      • IProvidesSetManipulatorsVisible
      • IProvidesSetTooltipVisibility
      • IProvidesSnapping
      • IProvidesSpatialHash
      • IProvidesViewerBody
      • IProvidesViewerScale
      • IProvidesWeb
      • IStandardActionMap
      • ITooltip
      • ITooltipPlacement
      • IUsesBlockUIInteraction
      • IUsesCanGrabObject
      • IUsesCheckBounds
      • IUsesCheckSphere
      • IUsesConnectInterfaces
      • IUsesContainsVRPlayerCompletely
      • IUsesControlHaptics
      • IUsesControlInputIntersection
      • IUsesControlSpatialHinting
      • IUsesCreateWorkspace
      • IUsesCustomHighlight
      • IUsesDeleteSceneObject
      • IUsesDetectGazeDivergence
      • IUsesDirectSelection
      • IUsesGameObjectLocking
      • IUsesGetDefaultRayColor
      • IUsesGetFieldGrabOrigin
      • IUsesGetManipulatorDragState
      • IUsesGetPreviewOrigin
      • IUsesGetRayVisibility
      • IUsesGetVRPlayerObjects
      • IUsesGrouping
      • IUsesInstantiateMenuUI
      • IUsesIsHoveringOverUI
      • IUsesIsInMiniWorld
      • IUsesIsMainMenuVisible
      • IUsesMoveCameraRig
      • IUsesPlaceSceneObject
      • IUsesPlaceSceneObjects
      • IUsesPoly
      • IUsesPreviewInToolsMenuButton
      • IUsesRaycastResults
      • IUsesRayVisibilitySettings
      • IUsesRequestFeedback
      • IUsesRequestStencilRef
      • IUsesResetWorkspaces
      • IUsesSceneRaycast
      • IUsesSelectObject
      • IUsesSelectTool
      • IUsesSetDefaultRayColor
      • IUsesSetHighlight
      • IUsesSetManipulatorsVisible
      • IUsesSetTooltipVisibility
      • IUsesSnapping
      • IUsesSpatialHash
      • IUsesViewerBody
      • IUsesViewerScale
      • IUsesWeb
      • IVacuumable
      • IWorkspace
      • Node
      • OnHighlightMethod
      • PivotMode
      • SpatialHintState
      • UsesBlockUIInteractionMethods
      • UsesCanGrabObjectMethods
      • UsesCheckBoundsMethods
      • UsesCheckSphereMethods
      • UsesConnectInterfacesMethods
      • UsesContainsVRPlayerCompletelyMethods
      • UsesControlHapticsMethods
      • UsesControlInputIntersectionMethods
      • UsesControlSpatialHintingMethods
      • UsesCreateWorkspaceMethods
      • UsesCustomHighlightMethods
      • UsesDeleteSceneObjectMethods
      • UsesDetectGazeDivergenceMethods
      • UsesDirectSelectionMethods
      • UsesGameObjectLockingMethods
      • UsesGetDefaultRayColorMethods
      • UsesGetFieldDragOriginMethods
      • UsesGetManipulatorDragStateMethods
      • UsesGetPreviewOriginMethods
      • UsesGetRayVisibilityMethods
      • UsesGetVRPlayerObjectsMethods
      • UsesGroupingMethods
      • UsesInstantiateMenuUIMethods
      • UsesIsHoveringOverUIMethods
      • UsesIsInMiniWorldMethods
      • UsesIsMainMenuVisibleMethods
      • UsesMoveCameraRigMethods
      • UsesPlaceSceneObjectsMethods
      • UsesPolyMethods
      • UsesPreviewInToolsMenuButtonMethods
      • UsesRaycastResultsMethods
      • UsesRayVisibilitySettingsMethods
      • UsesRequestFeedbackMethods
      • UsesRequestStencilRefMethods
      • UsesResetWorkspacesMethods
      • UsesScenePlacementMethods
      • UsesSceneRaycastMethods
      • UsesSelectObjectMethods
      • UsesSelectToolMethods
      • UsesSetDefaultRayColorMethods
      • UsesSetHighlightMethods
      • UsesSetManipulatorsVisibleMethods
      • UsesSetTooltipVisibilityMethods
      • UsesSnappingMethods
      • UsesSpatialHashMethods
      • UsesViewerBodyMethods
      • UsesViewerScaleMethods
      • UsesWebMethods
    • Unity.Labs.ListView
      • IListViewItem
      • IListViewItem<TData, TIndex>
      • IListViewItemData<TIndex>
      • INestedListViewItem
      • INestedListViewItem<TData, TIndex>
      • INestedListViewItemData<TChild, TIndex>
      • ListViewCanvasScroller
      • ListViewController<TData, TItem, TIndex>
      • ListViewControllerBase
      • ListViewItem<TData, TIndex>
      • ListViewItemTemplate<TItem>
      • ListViewScroller
      • NestedListViewController<TData, TItem, TIndex>
      • NestedListViewController<TData, TItem, TIndex>.UpdateData
      • NestedListViewItem<TData, TIndex>
      • NestedListViewItemData<TChild, TIndex>
    • Unity.Labs.ModuleLoader
      • DefaultProviderPropertyDrawer
      • ExecutionOrderSetter
      • FunctionalityInjectionModule
      • FunctionalityInjectionModuleEditor
      • FunctionalityIsland
      • FunctionalityIsland.DefaultProvider
      • FunctionalityIslandEditor
      • FunctionalitySubscriberMethods
      • IFunctionalityProvider
      • IFunctionalitySubscriber
      • IFunctionalitySubscriber<TProvider>
      • ImmortalModuleAttribute
      • IModule
      • IModuleAssetCallbacks
      • IModuleBehaviorCallbacks
      • IModuleBuildCallbacks
      • IModuleDependency<T>
      • IModuleSceneCallbacks
      • IProvidesFunctionalityInjection
      • IUsesFunctionalityInjection
      • IUsesFunctionalityInjectionMethods
      • ModuleAssetCallbackOrderAttribute
      • ModuleBehaviorCallbackOrderAttribute
      • ModuleBuildCallbackOrderAttribute
      • ModuleCallbacksBehaviour
      • ModuleLoaderCore
      • ModuleLoaderCoreDrawer
      • ModuleLoaderCoreEditor
      • ModuleLoaderDebugSettings
      • ModuleLoaderDebugSettingsEditor
      • ModuleLoaderSettingsOverride
      • ModuleLoaderSettingsOverrideEditor
      • ModuleLoaderSettingsProvider
      • ModuleOrderAttribute
      • ModuleSceneCallbackOrderAttribute
      • ModuleUnloadOrderAttribute
    • Unity.Labs.Utils
      • BoundsUtils
      • CachedComponentFilter<TFilterType, TRootType>
      • CachedSearchType
      • CameraExtensions
      • CoefficientUtils
      • CollectionExtensions
      • CollectionPool<TCollection, TValue>
      • ComponentUtils
      • ComponentUtils<T>
      • ConditionalCompilationUtility
      • DictionaryExtensions
      • EditorMaterialUtils
      • EditorMonoBehaviour
      • EditorScriptableSettings<T>
      • EditorUtils
      • EnumValues<T>
      • EventAttribute
      • GameObjectExtensions
      • GameObjectUtils
      • GeometryUtils
      • HashSetExtensions
      • IComponentHost<THostType>
      • LayerMaskExtensions
      • ListExtensions
      • MaterialUtils
      • MathUtility
      • MonoBehaviourExtensions
      • ObjectPool<T>
      • OnDestroyNotifier
      • PoseExtensions
      • QuaternionExtensions
      • ReadOnlyDictionary<K, T>
      • ReadOnlyDictionary<K, T>.ValueCollection
      • ReflectionUtils
      • ScriptableSettings<T>
      • ScriptableSettingsPathAttribute
      • ScriptableSettingsProvider<T>
      • StopwatchExtensions
      • StringExtensions
      • TextureUtils
      • TransformExtensions
      • TypeExtensions
      • UndoBlock
      • UnityObjectUtils
    • Unity.Labs.Utils.GUI
      • EnumDisplayAttribute
      • FlagsPropertyAttribute
    • Unity.Labs.Utils.Internal
      • ScriptableSettingsBase
      • ScriptableSettingsBase<T>
      • ScriptableSettingsInitializer
      • ScriptableSettingsProviderBase<T>
    • UnityEditor
      • MeshChainShaderGUI
      • MeshChainShaderGUI.Styles
      • VRLineRendererEditor
    • UnityEditor.Experimental.EditorVR
      • ActionMenuData
      • ActionMenuItemAttribute
      • DeviceType
      • EditorPrefs
      • EditorXRListViewController<TData, TItem, TIndex>
      • EditorXRListViewItem<TData, TIndex>
      • IAction
      • IActions
      • IActionsMenu
      • IAdaptPosition
      • IAllWorkspaces
      • IAlternateMenu
      • IControlSpatialScrolling
      • IControlSpatialScrollingMethods
      • IDelayedInitializationModule
      • IDroppable
      • IDropReceiver
      • IEditingContext
      • IEditor
      • IExclusiveMode
      • IFeedbackReceiver
      • IFilterUI
      • IFilterUIMethods
      • IInstantiateUI
      • IInstantiateUIMethods
      • ILinkedObject
      • ILinkedObjectMethods
      • ILocomotor
      • IMainMenu
      • IManipulator
      • IManipulatorController
      • IMenu
      • IMenuIcon
      • IMiniWorld
      • IMultiDeviceTool
      • IPreviewCamera
      • IProxy
      • IRaycastSource
      • IScriptReference
      • ISelectionChanged
      • ISetEditingContext
      • ISetEditingContextMethods
      • ISettingsMenuItemProvider
      • ISettingsMenuProvider
      • ISpatialMenuProvider
      • IStandardIgnoreList
      • ITool
      • IToolsMenu
      • IToolsMenuButton
      • IToolsMenuMethods
      • ITrackedObjectActionMap
      • ITransformer
      • ITwoHandedScaler
      • IUsesCameraRig
      • IUsesCustomMenuOrigins
      • IUsesCustomMenuOriginsMethods
      • IUsesDeviceType
      • IUsesDeviceTypeMethods
      • IUsesHandedRayOrigin
      • IUsesMenuOrigins
      • IUsesNode
      • IUsesRayOrigin
      • IUsesStencilRef
      • MainMenuItemAttribute
      • Selection
      • SerializedObject
      • SerializedPropertyType
      • SnappingModuleSettingsUI
      • SpatialMenu
      • SpatialMenu.SpatialMenuData
      • SpatialMenu.SpatialMenuElementContainer
      • SpatialMenu.SpatialMenuState
      • SpatialMenuElement
      • SpatialMenuItemAttribute
      • Tuple<T1, T2, T3, T4, T5>
      • Tuple<T1, T2, T3, T4>
      • Tuple<T1, T2, T3>
      • Tuple<T1, T2>
    • UnityEditor.Experimental.EditorVR.Actions
      • BaseAction
    • UnityEditor.Experimental.EditorVR.Core
      • AffordanceAnimationDefinition
      • AffordanceDefinition
      • AffordanceVisibilityDefinition
      • ExecutionOrderSetter
      • HapticPulse
      • INodeToRay
      • INodeToRayMethods
      • ProxyAffordanceMap
      • ProxyAffordanceMap.VisibilityControlType
    • UnityEditor.Experimental.EditorVR.Helpers
      • GradientPair
      • PlayerBody
      • PlayerFloor
      • ShakeVelocityTracker
      • SmoothFloat
    • UnityEditor.Experimental.EditorVR.Menus
      • HintIcon
      • HintLine
      • MainMenu
      • MenuHideFlags
      • RadialMenu
      • RadialMenuUI
      • SpatialHintUI
      • SpatialMenuUI
      • SpatialUIController
      • SpatialUIView
      • SpatialUIView.SpatialInterfaceInputMode
      • ToolsMenuButton
      • UndoMenu
    • UnityEditor.Experimental.EditorVR.Modules
      • AdaptivePositionModule
      • DeviceInputModule
      • FeedbackModule
      • GazeDivergenceModule
      • IWillRender
      • MultipleRayInputModule
      • RayEventData
      • SnappingModule
      • SpatialHintModule
      • SpatialScrollModule
      • SpatialScrollModule.SpatialScrollData
      • WebModule
    • UnityEditor.Experimental.EditorVR.Proxies
      • FacingDirection
      • ProxyFeedbackRequest
    • UnityEditor.Experimental.EditorVR.Tools
      • AnnotationPointer
      • AnnotationTool
      • AnnotationTool.AnnotationFinishedCallback
      • AnnotationTool.AnnotationUpdatedCallback
      • AnnotationTool.Preferences
      • BrushSizeUI
      • ColorPickerActivator
      • ColorPickerSquareUI
      • ColorPickerUI
      • CreatePrimitiveMenuButtonUI
      • LocomotionTool
      • MoveWorkspacesTool
      • TransformTool
    • UnityEditor.Experimental.EditorVR.UI
      • MainMenuEditor
    • UnityEditor.Experimental.EditorVR.Utilities
      • AssetDropUtils
      • BindingDictionary
      • CameraUtils
      • DefaultScriptReferences
      • EditorXRUtils
      • InputUtils
      • TransitionUtils
      • UnityBrandColorScheme
    • UnityEditor.Experimental.EditorVR.Workspaces
      • IUpdateInspectors
      • IUpdateInspectorsMethods
      • MiniWorld
      • MiniWorldWorkspace
      • PolyAsset
      • PolyGridAsset
      • PolyThumbnail
      • Workspace
      • WorkspaceHighlight
      • WorkspaceUI
      • ZoomSliderUI
    • UnityEditor.Reflect
      • MetadataEditor
      • ReflectScriptableObject
      • ReflectScriptedImporter
      • SyncMaterialScriptedImporter
      • SyncMeshScriptedImporter
      • SyncObjectScriptedImporter
      • SyncObjectScriptedImporterEditor
      • SyncPrefabScriptedImporter
      • SyncPrefabScriptedImporterEditor
      • SyncTextureScriptedImporter
      • UnityReflectPostProcessor
      • UnityReflectStandardShaderGUI
    • UnityEngine.EventSystems
      • RayInputModule
      • RayInputModule.MouseButtonRayEventData
      • RayInputModule.RayButtonState
      • RayInputModule.RayMouseState
    • UnityEngine.InputNew
      • ActionMap
      • ActionMapInput
      • ActionMapInput.ChangeEvent
      • ActionMapSlot
      • ActionSlot
      • ActionSlot<T>
      • AnnotationInput
      • AxisAction
      • AxisInputControl
      • ButtonAction
      • ButtonAxisSource
      • ButtonInputControl
      • ControlBinding
      • ControlScheme
      • Cursor
      • DeviceAssignmentsWindow
      • DeviceSlot
      • Gamepad
      • GenericControlEvent
      • GestureEvent
      • IInputConsumer
      • InputAction
      • InputConsumerNode
      • InputControl
      • InputControlData
      • InputControlDescriptor
      • InputControlProvider
      • InputDevice
      • InputDeviceProfile
      • InputDeviceUtility
      • InputEvent
      • InputState
      • InputSystem
      • InputSystem.BindingListener
      • Joystick
      • JoystickControlMapping
      • JoystickProfile
      • Keyboard
      • KeyboardEvent
      • KeyEvent
      • LocomotionInput
      • MainMenuInput
      • Mouse
      • PlayerDeviceAssignment
      • PlayerHandle
      • PlayerHandle.ChangeEvent
      • PlayerHandleManager
      • PlayerInput
      • Pointer
      • PointerClickEvent
      • PointerControl
      • PointerControlConstants
      • PointerEvent
      • PointerMoveEvent
      • ProxyAnimatorInput
      • QuaternionAction
      • QuaternionInputControl
      • RadialMenuInput
      • SelectionInput
      • Sensor
      • SerializableType
      • SpatialMenuInput
      • Standard
      • TextEvent
      • ToolsMenuInput
      • Touch
      • TouchControl
      • TouchControlConstants
      • TouchEvent
      • Touchscreen
      • TrackedObject
      • TransformInput
      • UIActions
      • UndoMenuInput
      • VacuumInput
      • Vector2Action
      • Vector2InputControl
      • Vector3Action
      • Vector3InputControl
      • VirtualJoystick
      • VirtualJoystick.VirtualJoystickControl
      • VREvent
      • VRInputDevice
      • VRInputDevice.Handedness
      • VRInputDevice.VRControl
      • WorkspaceInput
      • Xbox360MacProfile
      • Xbox360WinProfile
    • UnityEngine.Reflect
      • ARModeTopMenu
      • BIMParameterUI
      • BIMViewerUI
      • EmissionMode
      • FilterMenuAction
      • FilterView
      • FollowCameraCenter
      • IMaterialCache
      • IMeshCache
      • ImportersUtils
      • IObjectCache
      • ISyncTask
      • ITextureCache
      • ListControl
      • ListControl.EventHandler
      • ListControlDataSource
      • ListControlDataSource.EventHandler
      • ListControlItem
      • ListControlItem.EventHandler
      • ListControlItemData
      • ListControlItemData.Option
      • MaterialSwapper
      • Menu
      • MenuItem
      • Metadata
      • Metadata.Parameter
      • Metadata.Parameters
      • Metadata.Tag
      • MetadataMenu
      • MetadataMenuItem
      • MetadataTopMenu
      • MovableMenu
      • MovableMenu.Direction
      • OpenBimViewerAction
      • OpenMiniWorldAction
      • POI
      • POIViewer
      • Project
      • ProjectManager
      • ProjectMenuManager
      • ProjectsMenuAction
      • ProjectsTopMenu
      • ReflectMainMenuInput
      • ReflectMenuAction
      • ReflectMiniWorldWorkspace
      • ReflectRadialMenu
      • ReflectRadialMenuActivator
      • ReflectRadialMenuTool
      • RuntimeImporter<TModel, TAsset>
      • ScreenModeMenuAction
      • SerializedDictionary<TKey, TValue>
      • Session
      • SettingsMenuAction
      • SettingsTopMenu
      • SettingsTopMenu.Quality
      • StandardShaderHelper
      • StepLog
      • StreamingCamera
      • StreamingReference
      • SyncInstance
      • SyncInstance.InstanceEventHandler
      • SyncInstance.ObjectEventHandler
      • SyncManager
      • SyncManager.EventHandler
      • SyncMaterialImporter
      • SyncMenuAction
      • SyncMeshImporter
      • SyncObjectBinding
      • SyncObjectBinding.Identifier
      • SyncObjectImporter
      • SyncObjectImportSettings
      • SyncPrefabBinding
      • SyncPrefabImporter
      • SyncTextureImporter
      • SyncTopMenu
      • TableTopTopMenu
      • TopMenu
      • UnityUserUnityEvent
      • VRSetup
      • VRSetup.MenuActions
    • UnityEngine.Reflect.Controller
      • ARController
      • Controller
      • FirstPersonController
      • FreeCamController
    • UnityEngine.Reflect.Controller.Gestures
      • GestureListener
      • IGesture
    • UnityEngine.Reflect.Controller.Gestures.Desktop
      • DirectionButtonsGesture
      • MouseClickGesture
      • MouseMoveGesture
      • MouseScrollGesture
    • UnityEngine.Reflect.Controller.Gestures.Touch
      • TouchDragGesture
      • TouchGesture
      • TouchMultiTapGesture
      • TouchPanGesture
      • TouchPinchGesture
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