Delegate OnHighlightMethod | Unity Reflect | 1.0.0-preview.11
docs.unity3d.com
    Show / Hide Table of Contents

    Delegate OnHighlightMethod

    Method which will be called when highlighting each object

    Namespace: Unity.Labs.EditorXR.Interfaces
    Syntax
    public delegate bool OnHighlightMethod(GameObject go, Material material);
    Parameters
    Type Name Description
    GameObject go

    The object which will be highlighted

    Material material

    The material which would be used to highlight it

    Returns
    Type Description
    Boolean

    Whether to block the normal highlight method

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023