Decorates types that can provide an item on the Settings menu
public interface ISettingsMenuItemProvider
Properties
The rayOrigin this provider is associated with
This will determine which menu is used. If null, both menus are used
Declaration
Transform rayOrigin { get; }
Property Value
Type |
Description |
Transform |
|
An instance of the menu face prefab that was added to the menu
May be null if menu item could not be added to menu
Declaration
GameObject settingsMenuItemInstance { set; }
Property Value
Type |
Description |
GameObject |
|
The menu face prefab which will be added to the menu
Declaration
GameObject settingsMenuItemPrefab { get; }
Property Value
Type |
Description |
GameObject |
|
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