Interface IProvidesFunctionalityInjection
Defines the API for a Functionality Injection Provider This functionality provider is responsible for allowing other classes to use Functionality Injection
Inherited Members
Namespace: Unity.Labs.ModuleLoader
Syntax
public interface IProvidesFunctionalityInjection : IFunctionalityProvider
Methods
InjectFunctionality(List<Object>, List<IFunctionalityProvider>)
Inject functionality into a list of objects The list is scanned for unique types, and for each unique type, a new provider is created if it does not already exist.
Declaration
void InjectFunctionality(List<object> objects, List<IFunctionalityProvider> newProviders = null)
Parameters
Type | Name | Description |
---|---|---|
List<Object> | objects | The list of objects into which functionality will be injected |
List<IFunctionalityProvider> | newProviders | (Optional) List to which newly created providers will be added |
InjectFunctionalitySingle(Object)
Inject functionality into a single object This method does not check the object's type and assumes that providers have been set up. If no providers exist that match subscriber interfaces on the object, no action is taken.
Declaration
void InjectFunctionalitySingle(object obj)
Parameters
Type | Name | Description |
---|---|---|
Object | obj | The object into which functionality will be injected |
InjectPreparedFunctionality(List<Object>)
Inject functionality into a list of objects This method assumes that all necessary providers have been prepared. If no providers exist that match subscriber interfaces on the object, no action is taken. Useful in cases where functionality is already setup, as it is faster than InjectFunctionality.
Declaration
void InjectPreparedFunctionality(List<object> objects)
Parameters
Type | Name | Description |
---|---|---|
List<Object> | objects | The list of objects into which functionality will be injected |