Class PlayerDeviceAssignment
Namespace: UnityEngine.InputNew
Syntax
public class PlayerDeviceAssignment
Constructors
PlayerDeviceAssignment(PlayerHandle, InputDevice)
Declaration
public PlayerDeviceAssignment(PlayerHandle playerHandle, InputDevice device)
Parameters
Type | Name | Description |
---|---|---|
PlayerHandle | playerHandle | |
InputDevice | device |
Fields
device
Declaration
public readonly InputDevice device
Field Value
Type | Description |
---|---|
InputDevice |
player
Declaration
public readonly PlayerHandle player
Field Value
Type | Description |
---|---|
PlayerHandle |
Methods
Assign()
Declaration
public void Assign()
Unassign()
Declaration
public void Unassign()