Class PlayerDeviceAssignment
Namespace: UnityEngine.InputNew
Syntax
public class PlayerDeviceAssignment
Constructors
PlayerDeviceAssignment(PlayerHandle, InputDevice)
Declaration
public PlayerDeviceAssignment(PlayerHandle playerHandle, InputDevice device)
Parameters
| Type | Name | Description |
|---|---|---|
| PlayerHandle | playerHandle | |
| InputDevice | device |
Fields
device
Declaration
public readonly InputDevice device
Field Value
| Type | Description |
|---|---|
| InputDevice |
player
Declaration
public readonly PlayerHandle player
Field Value
| Type | Description |
|---|---|
| PlayerHandle |
Methods
Assign()
Declaration
public void Assign()
Unassign()
Declaration
public void Unassign()