Class Keyboard
Inherited Members
Namespace: UnityEngine.InputNew
Syntax
public class Keyboard : InputDevice
Constructors
Keyboard()
Declaration
public Keyboard()
Keyboard(String, List<InputControlData>)
Declaration
public Keyboard(string deviceName, List<InputControlData> additionalControls)
Parameters
Type | Name | Description |
---|---|---|
String | deviceName | |
List<InputControlData> | additionalControls |
Properties
current
Declaration
public static Keyboard current { get; }
Property Value
Type | Description |
---|---|
Keyboard |
Methods
ProcessEventIntoState(InputEvent, InputState)
Declaration
public override bool ProcessEventIntoState(InputEvent inputEvent, InputState intoState)
Parameters
Type | Name | Description |
---|---|---|
InputEvent | inputEvent | |
InputState | intoState |
Returns
Type | Description |
---|---|
Boolean |