Class Keyboard
Inherited Members
Namespace: UnityEngine.InputNew
Syntax
public class Keyboard : InputDevice
Constructors
Keyboard()
Declaration
public Keyboard()
Keyboard(String, List<InputControlData>)
Declaration
public Keyboard(string deviceName, List<InputControlData> additionalControls)
Parameters
| Type | Name | Description |
|---|---|---|
| String | deviceName | |
| List<InputControlData> | additionalControls |
Properties
current
Declaration
public static Keyboard current { get; }
Property Value
| Type | Description |
|---|---|
| Keyboard |
Methods
ProcessEventIntoState(InputEvent, InputState)
Declaration
public override bool ProcessEventIntoState(InputEvent inputEvent, InputState intoState)
Parameters
| Type | Name | Description |
|---|---|---|
| InputEvent | inputEvent | |
| InputState | intoState |
Returns
| Type | Description |
|---|---|
| Boolean |