Namespace UnityEditor.Experimental.EditorVR.Core
Classes
AffordanceAnimationDefinition
Definition containing data utilized to change the translation/rotation of an affordance
AffordanceDefinition
Definition containing data that represents this affordance
AffordanceVisibilityDefinition
Definition containing data utilized to change the visual appearance of an affordance for various actions
ExecutionOrderSetter
Runtime hooks for EditingContextManager. One of these must be in any scene which depends on modules for it to function properly
HapticPulse
INodeToRayMethods
ProxyAffordanceMap
Interfaces
INodeToRay
Provide the ability to request a corresponding ray origin for a node
Enums
ProxyAffordanceMap.VisibilityControlType
The type of visibility changes that will be performed on this affordance (color change, alpha change, material swap, etc)