Class InputControlDescriptor
Namespace: UnityEngine.InputNew
Syntax
[Serializable]
public class InputControlDescriptor
Fields
controlIndex
Declaration
public int controlIndex
Field Value
Type | Description |
---|---|
Int32 |
deviceKey
Declaration
public int deviceKey
Field Value
Type | Description |
---|---|
Int32 |
Methods
Clone()
Declaration
public virtual InputControlDescriptor Clone()
Returns
Type | Description |
---|---|
InputControlDescriptor |
ExtractDeviceTypeAndControlIndex(Dictionary<Int32, List<Int32>>)
Declaration
public void ExtractDeviceTypeAndControlIndex(Dictionary<int, List<int>> controlIndicesPerDeviceType)
Parameters
Type | Name | Description |
---|---|---|
Dictionary<Int32, List<Int32>> | controlIndicesPerDeviceType |
ToString()
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |