Interface IProvidesIsInMiniWorld | Unity Reflect | 1.0.0-preview.11
docs.unity3d.com
    Show / Hide Table of Contents

    Interface IProvidesIsInMiniWorld

    Provide the ability to check if a RayOrigin is in a MiniWorld

    Inherited Members
    IFunctionalityProvider.LoadProvider()
    IFunctionalityProvider.ConnectSubscriber(Object)
    IFunctionalityProvider.UnloadProvider()
    Namespace: Unity.Labs.EditorXR.Interfaces
    Syntax
    public interface IProvidesIsInMiniWorld : IFunctionalityProvider

    Methods

    IsInMiniWorld(Transform)

    Returns whether the specified ray is contained in a MiniWorld

    Declaration
    bool IsInMiniWorld(Transform rayOrigin)
    Parameters
    Type Name Description
    Transform rayOrigin

    The rayOrigin that is being checked

    Returns
    Type Description
    Boolean

    Whether the ray is contained in a MiniWorld

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023