A device that can point at and click on things.
public class Pointer : InputDevice
Constructors
Declaration
Declaration
protected Pointer(string deviceName, List<InputControlData> additionalControls)
Parameters
Properties
Declaration
public static Pointer current { get; }
Property Value
Declaration
public Cursor cursor { get; protected set; }
Property Value
Declaration
public Vector3 position { get; }
Property Value
Declaration
public float pressure { get; }
Property Value
Methods
Declaration
public override bool ProcessEventIntoState(InputEvent inputEvent, InputState intoState)
Parameters
Returns
Overrides