Class SpatialUIView | Unity Reflect | 1.0.0-preview.11
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    Class SpatialUIView

    Mandates that derived classes implement core SpatialUI implementation The SpatialMenu is the first robust implementation, SpatialContextUI is planned to derive from core

    Inheritance
    Object
    SpatialUIView
    SpatialMenuUI
    Namespace: UnityEditor.Experimental.EditorVR.Menus
    Syntax
    public abstract class SpatialUIView : MonoBehaviour, IUsesControlHaptics, IFunctionalitySubscriber<IProvidesControlHaptics>, IFunctionalitySubscriber, INodeToRay

    Fields

    m_HighlightUIElementPulse

    Declaration
    protected HapticPulse m_HighlightUIElementPulse
    Field Value
    Type Description
    HapticPulse

    m_SustainedHoverUIElementPulse

    Declaration
    protected HapticPulse m_SustainedHoverUIElementPulse
    Field Value
    Type Description
    HapticPulse

    Explicit Interface Implementations

    IFunctionalitySubscriber<IProvidesControlHaptics>.provider

    Declaration
    IProvidesControlHaptics IFunctionalitySubscriber<IProvidesControlHaptics>.provider { get; set; }
    Returns
    Type Description
    IProvidesControlHaptics
    Implements
    IFunctionalitySubscriber<TProvider>.provider

    Extension Methods

    FunctionalitySubscriberMethods.HasProvider<TProvider>(IFunctionalitySubscriber<TProvider>)
    INodeToRayMethods.RequestRayOriginFromNode(INodeToRay, Node)
    UsesControlHapticsMethods.Pulse(IUsesControlHaptics, Node, HapticPulse, Single, Single)
    UsesControlHapticsMethods.StopPulses(IUsesControlHaptics, Node)
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