Class PlayerInput
Namespace: UnityEngine.InputNew
Syntax
public class PlayerInput : MonoBehaviour
Fields
actionMaps
Declaration
public List<ActionMapSlot> actionMaps
Field Value
Type | Description |
---|---|
List<ActionMapSlot> |
autoAssignGlobal
Declaration
public bool autoAssignGlobal
Field Value
Type | Description |
---|---|
Boolean |
Properties
handle
Declaration
public PlayerHandle handle { get; set; }
Property Value
Type | Description |
---|---|
PlayerHandle |
Methods
GetActions<T>()
Declaration
public T GetActions<T>()
where T : ActionMapInput
Returns
Type | Description |
---|---|
T |
Type Parameters
Name | Description |
---|---|
T |