Interface IProvidesContainsVRPlayerCompletely | Unity Reflect | 1.0.0-preview.11
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    Interface IProvidesContainsVRPlayerCompletely

    Provide the ability to check whether objects contain the VR Player objects completely

    Inherited Members
    IFunctionalityProvider.LoadProvider()
    IFunctionalityProvider.ConnectSubscriber(Object)
    IFunctionalityProvider.UnloadProvider()
    Namespace: Unity.Labs.EditorXR.Interfaces
    Syntax
    public interface IProvidesContainsVRPlayerCompletely : IFunctionalityProvider

    Methods

    ContainsVRPlayerCompletely(GameObject)

    Checks whether the VR Player objects are contained completely within an object's bounding box

    Declaration
    bool ContainsVRPlayerCompletely(GameObject gameObject)
    Parameters
    Type Name Description
    GameObject gameObject

    The GameObject whose bounds to check

    Returns
    Type Description
    Boolean

    True if the VR Player objects are completely contained within the bounds of the given object

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