Class ReflectRadialMenuTool | Unity Reflect | 1.0.0-preview.11
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    Class ReflectRadialMenuTool

    Inheritance
    Object
    ReflectRadialMenuTool
    Namespace: UnityEngine.Reflect
    Syntax
    public class ReflectRadialMenuTool : MonoBehaviour, ITool, INodeToRay, IUsesConnectInterfaces, IFunctionalitySubscriber<IProvidesConnectInterfaces>, IUsesInstantiateMenuUI, IFunctionalitySubscriber<IProvidesInstantiateMenuUI>, IFunctionalitySubscriber, IUsesHandedRayOrigin, IUsesRayOrigin, IUsesNode

    Fields

    MenuPrefab

    Declaration
    public ReflectRadialMenu MenuPrefab
    Field Value
    Type Description
    ReflectRadialMenu

    Properties

    node

    Declaration
    public Node node { set; }
    Property Value
    Type Description
    Node
    Implements
    IUsesNode.node

    provider

    Declaration
    public IProvidesInstantiateMenuUI provider { get; set; }
    Property Value
    Type Description
    IProvidesInstantiateMenuUI
    Implements
    IFunctionalitySubscriber<TProvider>.provider

    rayOrigin

    Declaration
    public Transform rayOrigin { get; set; }
    Property Value
    Type Description
    Transform
    Implements
    IUsesRayOrigin.rayOrigin

    Methods

    Start()

    Declaration
    protected void Start()

    Explicit Interface Implementations

    IFunctionalitySubscriber<IProvidesConnectInterfaces>.provider

    Declaration
    IProvidesConnectInterfaces IFunctionalitySubscriber<IProvidesConnectInterfaces>.provider { get; set; }
    Returns
    Type Description
    IProvidesConnectInterfaces
    Implements
    IFunctionalitySubscriber<TProvider>.provider

    Extension Methods

    INodeToRayMethods.RequestRayOriginFromNode(INodeToRay, Node)
    UsesConnectInterfacesMethods.ConnectInterfaces(IUsesConnectInterfaces, Object, Object)
    UsesConnectInterfacesMethods.DisconnectInterfaces(IUsesConnectInterfaces, Object, Object)
    UsesInstantiateMenuUIMethods.InstantiateMenuUI(IUsesInstantiateMenuUI, Transform, IMenu)
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