Class PlayerHandleManager
Namespace: UnityEngine.InputNew
Syntax
public static class PlayerHandleManager
Properties
players
Declaration
public static IEnumerable<PlayerHandle> players { get; }
Property Value
| Type | Description |
|---|---|
| IEnumerable<PlayerHandle> |
Methods
GetNewPlayerHandle()
Declaration
public static PlayerHandle GetNewPlayerHandle()
Returns
| Type | Description |
|---|---|
| PlayerHandle |
GetPlayerHandle(Int32)
Declaration
public static PlayerHandle GetPlayerHandle(int index)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | index |
Returns
| Type | Description |
|---|---|
| PlayerHandle |