Class GenericControlEvent
Namespace: UnityEngine.InputNew
Syntax
public class GenericControlEvent : InputEvent
Properties
controlIndex
Declaration
public int controlIndex { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |
value
Declaration
public float value { get; set; }
Property Value
| Type | Description |
|---|---|
| Single |
Methods
ToString()
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |