Namespace UnityEngine.InputNew | Unity Reflect | 1.0.0-preview.11
docs.unity3d.com
    Show / Hide Table of Contents

    Namespace UnityEngine.InputNew

    Classes

    ActionMap

    ActionMapInput

    ActionMapSlot

    ActionSlot

    ActionSlot<T>

    AnnotationInput

    AxisAction

    AxisInputControl

    ButtonAction

    ButtonAxisSource

    ButtonInputControl

    ControlBinding

    ControlScheme

    Cursor

    DeviceAssignmentsWindow

    DeviceSlot

    Gamepad

    GenericControlEvent

    GestureEvent

    InputAction

    InputConsumerNode

    InputControl

    InputControlDescriptor

    InputControlProvider

    InputDevice

    InputDeviceProfile

    InputDeviceUtility

    InputEvent

    InputState

    InputSystem

    Joystick

    JoystickProfile

    Keyboard

    KeyboardEvent

    KeyEvent

    LocomotionInput

    MainMenuInput

    Mouse

    PlayerDeviceAssignment

    PlayerHandle

    PlayerHandleManager

    PlayerInput

    Pointer

    A device that can point at and click on things.

    PointerClickEvent

    PointerControlConstants

    PointerEvent

    PointerMoveEvent

    ProxyAnimatorInput

    QuaternionAction

    QuaternionInputControl

    RadialMenuInput

    SelectionInput

    Sensor

    SerializableType

    SpatialMenuInput

    Standard

    TextEvent

    ToolsMenuInput

    TouchControlConstants

    TouchEvent

    Touchscreen

    TrackedObject

    TransformInput

    UIActions

    UndoMenuInput

    VacuumInput

    Vector2Action

    Vector2InputControl

    Vector3Action

    Vector3InputControl

    VirtualJoystick

    VREvent

    VRInputDevice

    WorkspaceInput

    Xbox360MacProfile

    Xbox360WinProfile

    Structs

    InputControlData

    JoystickControlMapping

    Touch

    Interfaces

    IInputConsumer

    Enums

    PointerControl

    TouchControl

    VirtualJoystick.VirtualJoystickControl

    VRInputDevice.Handedness

    VRInputDevice.VRControl

    Delegates

    ActionMapInput.ChangeEvent

    InputSystem.BindingListener

    PlayerHandle.ChangeEvent

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023