Struct InputControlData
Namespace: UnityEngine.InputNew
Syntax
[Serializable]
public struct InputControlData
Fields
componentControlIndices
Declaration
public int[] componentControlIndices
Field Value
Type | Description |
---|---|
Int32[] |
controlType
Declaration
public SerializableType controlType
Field Value
Type | Description |
---|---|
SerializableType |
defaultValue
Declaration
public float defaultValue
Field Value
Type | Description |
---|---|
Single |
name
Declaration
public string name
Field Value
Type | Description |
---|---|
String |