Class InputConsumerNode
Namespace: UnityEngine.InputNew
Syntax
public class InputConsumerNode : IInputConsumer
Properties
children
Declaration
public List<IInputConsumer> children { get; }
Property Value
| Type | Description |
|---|---|
| List<IInputConsumer> |
Methods
BeginFrame()
Declaration
public void BeginFrame()
Implements
EndFrame()
Declaration
public void EndFrame()
Implements
ProcessEvent(InputEvent)
Declaration
public bool ProcessEvent(InputEvent inputEvent)
Parameters
| Type | Name | Description |
|---|---|---|
| InputEvent | inputEvent |
Returns
| Type | Description |
|---|---|
| Boolean |