Class InputConsumerNode
Namespace: UnityEngine.InputNew
Syntax
public class InputConsumerNode : IInputConsumer
Properties
children
Declaration
public List<IInputConsumer> children { get; }
Property Value
Type | Description |
---|---|
List<IInputConsumer> |
Methods
BeginFrame()
Declaration
public void BeginFrame()
Implements
EndFrame()
Declaration
public void EndFrame()
Implements
ProcessEvent(InputEvent)
Declaration
public bool ProcessEvent(InputEvent inputEvent)
Parameters
Type | Name | Description |
---|---|---|
InputEvent | inputEvent |
Returns
Type | Description |
---|---|
Boolean |