Interface IManipulatorController
Provide access to the system to show/hide and check drag state of manipulators on this tool / workspace / etc.
Namespace: UnityEditor.Experimental.EditorVR
Syntax
public interface IManipulatorController
Properties
manipulatorDragging
Whether the manipulator(s) are in a drag state
Declaration
bool manipulatorDragging { get; }
Property Value
Type | Description |
---|---|
Boolean |
manipulatorVisible
Show or hide the manipulator(s)
Declaration
bool manipulatorVisible { set; }
Property Value
Type | Description |
---|---|
Boolean |