Class InputUtils
Input related EditorVR utilities
Namespace: UnityEditor.Experimental.EditorVR.Utilities
Syntax
public static class InputUtils
Methods
CollectDeviceSlotsFromActionMapInput(ActionMapInput, ref HashSet<DeviceSlot>)
Declaration
public static void CollectDeviceSlotsFromActionMapInput(ActionMapInput actionMapInput, ref HashSet<DeviceSlot> deviceSlots)
Parameters
Type | Name | Description |
---|---|---|
ActionMapInput | actionMapInput | |
HashSet<DeviceSlot> | deviceSlots |
CollectInputDevicesFromActionMaps(List<ActionMap>)
Declaration
public static List<InputDevice> CollectInputDevicesFromActionMaps(List<ActionMap> maps)
Parameters
Type | Name | Description |
---|---|---|
List<ActionMap> | maps |
Returns
Type | Description |
---|---|
List<InputDevice> |
GetBindingDictionaryFromActionMap(ActionMap, BindingDictionary)
Declaration
public static void GetBindingDictionaryFromActionMap(ActionMap actionMap, BindingDictionary bindingDictionary)
Parameters
Type | Name | Description |
---|---|---|
ActionMap | actionMap | |
BindingDictionary | bindingDictionary |