Class InputUtils
Input related EditorVR utilities
Namespace: UnityEditor.Experimental.EditorVR.Utilities
Syntax
public static class InputUtils
Methods
CollectDeviceSlotsFromActionMapInput(ActionMapInput, ref HashSet<DeviceSlot>)
Declaration
public static void CollectDeviceSlotsFromActionMapInput(ActionMapInput actionMapInput, ref HashSet<DeviceSlot> deviceSlots)
Parameters
| Type | Name | Description |
|---|---|---|
| ActionMapInput | actionMapInput | |
| HashSet<DeviceSlot> | deviceSlots |
CollectInputDevicesFromActionMaps(List<ActionMap>)
Declaration
public static List<InputDevice> CollectInputDevicesFromActionMaps(List<ActionMap> maps)
Parameters
| Type | Name | Description |
|---|---|---|
| List<ActionMap> | maps |
Returns
| Type | Description |
|---|---|
| List<InputDevice> |
GetBindingDictionaryFromActionMap(ActionMap, BindingDictionary)
Declaration
public static void GetBindingDictionaryFromActionMap(ActionMap actionMap, BindingDictionary bindingDictionary)
Parameters
| Type | Name | Description |
|---|---|---|
| ActionMap | actionMap | |
| BindingDictionary | bindingDictionary |