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Vector2.this[int]

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public var this[int]: float;
public float this[int];
public this[int] as float

Description

Access the x or y component using [0] or [1] respectively.

	var p : Vector2;
	p[1] = 5; // the same as p.y = 5
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Vector2 p;
    void Example() {
        p[1] = 5;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public p as Vector2

	def Example() as void:
		p[1] = 5