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GameObject.GameObject

public function GameObject(name: string)

Description

Creates a new game object, named name.

A Transform is always added to the game object.

	// Creates a game object named "Player" and 
	// adds a rigidbody and box collider to it.
	var player : GameObject;
	player = new GameObject ("Player");
	player.AddComponent ("Rigidbody");
	player.AddComponent ("BoxCollider");
public function GameObject()

Description

Creates a new game object.

A Transform is always added to the game object.

	// Creates a game object with no name and
	// adds a rigidbody and box collider to it.
	var player : GameObject;
	player = new GameObject ();
	player.AddComponent ("Rigidbody");
	player.AddComponent ("BoxCollider");
public function GameObject(name: string, params components: Type[])

Description

Creates a game object and attaches the specified components.