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Random.insideUnitSphere

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public static var insideUnitSphere: Vector3;
public static Vector3 insideUnitSphere;

Description

반경 1을 갖는 구 안의 임의의 지점을 반환합니다. (읽기전용)

	// Sets the position to be somewhere inside a sphere
	// with radius 5 and the center at zero.

transform.position = Random.insideUnitSphere * 5;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { transform.position = Random.insideUnitSphere * 5; } }