Version: 5.3

RuntimeInitializeOnLoadMethodAttribute

class in UnityEngine

/

다음으로부터 상속:Scripting.PreserveAttribute

매뉴얼로 전환

설명

Allow an runtime class method to be initialized when Unity game loads runtime without action from the user.

Methods marked [RuntimeInitializeOnLoadMethod] are invoked after scene has been loaded (i.e. after Awake method has been invoked). Note: Order of execution of methods marked [RuntimeInitializeOnLoadMethod] is not guaranteed.

using UnityEngine;

class MyClass { [RuntimeInitializeOnLoadMethod] static void OnRuntimeMethodLoad () { Debug.Log("After scene is loaded and game is running"); }

[RuntimeInitializeOnLoadMethod] static void OnSecondRuntimeMethodLoad () { Debug.Log("SecondMethod After scene is loaded and game is running."); } }

변수

loadTypeSet RuntimeInitializeOnLoadMethod type.

생성자

RuntimeInitializeOnLoadMethodAttributeAllow an runtime class method to be initialized when Unity game loads runtime without action from the user.

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