Class that can be used to generate text for rendering.
Caches vertices, character info, and line info for memory friendlyness.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Font font; void Start() { TextGenerationSettings settings = new TextGenerationSettings(); settings.textAnchor = TextAnchor.MiddleCenter; settings.color = Color.red; settings.generationExtents = new Vector2(500.0F, 200.0F); settings.pivot = Vector2.zero; settings.richText = true; settings.font = font; settings.fontSize = 32; settings.fontStyle = FontStyle.Normal; settings.verticalOverflow = VerticalWrapMode.Overflow; TextGenerator generator = new TextGenerator(); generator.Populate("I am a string", settings); Debug.Log("I generated: " + generator.vertexCount + " verts!"); } }
characterCount | The number of characters that have been generated. |
characterCountVisible | The number of characters that have been generated and are included in the visible lines. |
characters | Array of generated characters. |
fontSizeUsedForBestFit | The size of the font that was found if using best fit mode. |
lineCount | Number of text lines generated. |
lines | Information about each generated text line. |
rectExtents | Extents of the generated text in rect format. |
vertexCount | Number of vertices generated. |
verts | Array of generated vertices. |
TextGenerator | Create a TextGenerator. |
GetCharacters | Populate the given List with UICharInfo. |
GetCharactersArray | Returns the current UICharInfo. |
GetLines | Populate the given list with UILineInfo. |
GetLinesArray | Returns the current UILineInfo. |
GetPreferredHeight | Given a string and settings, returns the preferred height for a container that would hold this text. |
GetPreferredWidth | Given a string and settings, returns the preferred width for a container that would hold this text. |
GetVertices | Populate the given list with generated Vertices. |
GetVerticesArray | Returns the current UILineInfo. |
Invalidate | Mark the text generator as invalid. This will force a full text generation the next time Populate is called. |
Populate | Will generate the vertices and other data for the given string with the given settings. |