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Returns a random point inside or on a sphere with radius 1.0 (Read Only).
Note that the probability space includes the surface of the sphere because value, which is inclusive to 1.0, is used to acquire a random radius.
using UnityEngine;public class Example : MonoBehaviour
// Sets the position to be somewhere inside a sphere
// with radius 5 and the center at zero. transform.position = Random.insideUnitSphere * 5;