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public static var bounceThreshold: float;
public static float bounceThreshold;


충돌하는 두 오브젝트의 상대 속도가, 이 값보다 작은 경우에 반동을 일으키지 않습니다.(기본설정 값 2) 반드시 양수로 설정해야 합니다.

이 값은 스크립트를 이용하는 대신 Edit->Project Settings->Physics에서 주로 값을 변경합니다.

          Physics.bounceThreshold = 1;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Physics.bounceThreshold = 1; } }