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OnMouseUp은 사용자가 마우스 버튼 클릭을 해제했을 때 호출됩니다.

Note that OnMouseUp is called even if the mouse is not over the same GUIElement or Collider as the has mouse has been pressed down on. 버튼과 같은 동작은 OnMouseUpAsButton에서 확인하기 바랍니다.

	// Register when mouse dragging has ended. OnMouseUp is called 
	// when the mouse button is released. See Also: OnMouseDown, OnMouseDrag.

function OnMouseUp () { Debug.Log("Drag ended!"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnMouseUp() { Debug.Log("Drag ended!"); } }

Raycast 레이어를 무시하도록 설정된 오브젝트에서 호출됩니다.

This function is called on Colliders marked as Trigger if and only if Physics.queriesHitTriggers is true.

OnMouseUp은 함수안에 간단히 yield 구문을 사용해서 co-routine으로 실행할 수 있습니다. 이 이벤트는 Collider 또는 GUIElement에 첨부된 모든 스크립트로 전달됩니다.