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Component.tag

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public var tag: string;
public string tag;

Description

현재 게임 오브젝트의 태그를 나타냅니다.

게임 오브젝트를 구분하는 데 태그를 사용할 수 있습니다. 태그를 사용하기 전에 태그 매니저에서 태그가 정의되어야 한다.

	// Prints the tag that this transform has
	Debug.Log("Transform Tag is: " + tag);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Debug.Log("Transform Tag is: " + tag); } }