Version: 5.5
public void OnInspectorGUI ();

説明

カスタムインスペクターを作成するためにこの関数を実装します

この関数内で特定のオブジェクトクラスのインスペクターのカスタム GUI を追加できます。

Note: This function has to be overridden in order to work.

See Also: Editor.DrawDefaultInspector.

using UnityEngine;
using System.Collections;
using UnityEditor;

// Creates a custom Label on the inspector for all the scripts named ScriptName // Make sure you have a ScriptName script in your // project, else this will not work. [CustomEditor(typeof(ScriptName))] public class TestOnInspector : Editor { public override void OnInspectorGUI() { GUILayout.Label ("This is a Label in a Custom Editor"); } }