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public static string inputString ;


Devuelve el input del teclado ingresado este frame. (Read Only)

Sólo los caracteres ASCII están contenidos en inputString.

The string can contain two special characters which should be handled: Character "\b" represents backspace.
Character "\n" represents return or enter.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public GUIText gt; void Start() { gt = GetComponent<GUIText>(); } void Update() { foreach (char c in Input.inputString) { if (c == "\b"[0]) if (gt.text.Length != 0) gt.text = gt.text.Substring(0, gt.text.Length - 1); else if (c == "\n"[0] || c == "\r"[0]) print("User entered their name: " + gt.text); else gt.text += c; } } }