Version: 5.4

VerticalScope

class in UnityEditor

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Descripción

Disposable helper class for managing BeginVertical / EndVertical.

This is an extension to GUILayout.VerticalScope. It can be used for making compound controls


Vertical Compound group.

using UnityEngine;
using UnityEditor;

// Create a Vertical Compound Button class VerticalScopeExample : EditorWindow {

[MenuItem("Examples/Vertical scope usage")] static void Init() { var window = GetWindow<VerticalScopeExample>(); window.Show(); } void OnGUI() { using (var v = new EditorGUILayout.VerticalScope ("Button")) { if (GUI.Button (v.rect, GUIContent.none)) Debug.Log ("Go here"); GUILayout.Label ("I'm inside the button"); GUILayout.Label ("So am I"); } } }

Variables

rectThe rect of the vertical group.

Constructores

EditorGUILayout.VerticalScopeCreate a new VerticalScope and begin the corresponding vertical group.