Version: 5.4

Serializable

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Descripción

El atributo Serializable le permite a usted anidar una clase con unas sub-propiedades en el inspector.

You can use this to display variables in the inspector similar to how a Vector3 shows up in the inspector. The name and a triangle to expand its properties. To do this you need create a class that derives from System.Object and give it the Serializable attribute. In JavaScript the Serializable attribute is implicit and not necessary.

using UnityEngine;
        
[System.Serializable]
class Test : System.Object
{
	public int p = 5;
	public Color c = Color.white;
}